
Men's Doubles
Sl. No. | Team Name |
|---|---|
1 | Vinayak Markande / Nagendra Kumar K V |
2 | Mohammad Rasheed / Joshua James |
3 | Vinod Bommavaram / Subrahmanya Teja Pabbathi |
4 | Ganesh S / Sandeep KJ |
5 | Pradeepkumar B / Pikki Vij Vinay Arun Arjun |
6 | Kishan Thotamsetty / Vaibhav Joshi |
7 | Tharun Uthappa / Rahul Prakash |
8 | Yathish L / S Dilip Kumar |
9 | Mahesh Sharma / Vinay Prasad H P |
10 | Rohan Bhandari / Aryan Khamesra |
11 | Harish N Grampurohit / Adarsh Anandan Nair |
12 | M Vijay / Sriram Sivakumar |
13 | Raghavendra Yalavatti / Saravana M |
14 | Nikhil S / Anup Viswanath |
15 | Clement Bernard / Saggella Vijaya Kumar |
16 | Elavarasan P / Mohankumar Anbu |
17 | Lionel Mould / Nijeesh Puthuparambil Narayanan Kutty |
18 | Muthu Kumaran / Kishor S |
19 | Shubhayu Sanyal / Jisbin Kurian |
20 | Anil Kumar SR / Vishwakarma Satyendra Ramdarash |
21 | Elango Madhaiyan / Hari Haran M S |
22 | Manohar R / Siva Prakash Reddy Jalla |
23 | Rajesh Devadiga / Anil B R |
24 | Vishak Narayan / Rajagopala K |
25 | Ganesh B / Girish P S |
26 | Ravi Kumara / Dhananjaya Kumara S |
27 | Vivek R / Vijai Prithiviraj B |
28 | Wasim Khan / B Akshath |
29 | Bopanna P N / Indresh G |
30 | Fedrick Roby / Lucky Khushalani |
31 | Subavardhanaa DRV / Veera Sai Kumar Chinni |
32 | Kajisaheb Nadaf / Anil Kumar |
33 | M Sarath / Vinay K |
34 | YASH Moraye / Nagavarjhula Sri Krishna Satya Saicharan |
35 | Goverdhan K / Ravi V K |
36 | Selva S / Gerigi Sanjeeva Reddy |
37 | Ranganath CR / Sandeep GM |
38 | Samarth B / Mohan Kumar H S |
39 | Varun Pahade / Abhay Shirish Kundalkar |
The match timings and court allocations indicated in the schedule are provisional and subject to modification at the discretion of the organisers. All participating teams are required to comply with the directions of the organisers in order to ensure the timely and orderly conduct of the tournament.

RULES AND PLAYING CONDITIONS
The court permit is valid from 2:00 PM to 6:00 PM only. The extension of time will not be possible after 6:00 PM.
The tournament would be played on Knock out basis.
The Venue of the tournament will be BCIT - Block 1 - 9 F - Cafeteria.
All players should be employees of MUFG organization.
Players are not allowed to change their partners in the middle of tournament for doubles.
Matches will be played as per the schedule/fixture given.
Players who do not turn up 15 minutes after the scheduled time of the match will be assumed to have given a walkover to their opponents.
The players are responsible to get informed about the match timings.
The tournament organizer reserves the right to change the format if in its opinion, there is no sufficient time to complete the matches.
The decision of umpires will be final in such an event of the above.
Players will be given ONLY 2-minutes warm-up time before the match.
When placing the striker on the board to shoot, it must touch both ‘base lines’, either covering the end circle completely, or not touching it at all. The striker may not touch the diagonal arrow line.
Shooting styles are very personal – whichever ‘grip’ works for player is fine as long as one ‘flick’ the striker and don’t push it.
Players may not move or leave their chair.
For shots, players can use their index finger, middle finger, scissors’ shot or thumb. The Striker shall be struck and not pushed.
No part of players body, except their hand must touch the carrom board
No part of players body, except their hand, may cross the imaginary diagonal line. Even players feet or knees my not leave their quadrant.
The red ‘queen,’ can be pocketed at any time after sinking their first piece but must be sunk before their last one.
After pocketing the queen, player must sink one of their carrommen, thereby ‘covering’ it, into any pocket in the next shot, or queen is returned to the center spot.
Once the queen is covered, whoever clears all their carrom men first wins the ‘board’.
Sinking the striker costs the players one piece and the player turn. But, if the player sink a piece in the same shot, then two come up and the player shoot again.
After sinking the striker, their opponent places the due piece(s) within the center circle. If the player haven’t sunk one yet, the player owe one.
If while shooting for the queen the player also sink one of their carrom men in the same shot, the queen is automatically covered, no matter which went first.
If a piece jumps off the board, it is placed on the center spot. If pieces land on end or are overlapping, they are left that way.
If the center spot is partially covered when replacing the queen or a jumped piece, the piece should cover as much red as possible. If totally covered, the piece is placed opposite the next player behind the red spot.
If the player sink their opponent’s piece, the player lose their turn. If the player sink their last piece, the player lose the board.
If the player sink their last piece before the queen, the player lose the board.
Toss
There shall be a toss by the Umpire at the commencement of each match. The toss shall be by spin of coin or by means of calling the C/m. The either player/pair, winning the toss, shall have the choice of side or the option to strike first. If the winner decides to have the choice of side, he shall communicate the same to the Umpire, who shall instruct the loser to sit first.
In doubles, the pair winning the toss shall have the option as above.
If, however, break is chosen by the winner of the toss, the choice of side shall lie with the loser, and the winner shall have to sit first.
Once the losers have sat down, they cannot interchange. This order of sitting shall continue throughout the match.
There shall be a toss by the Umpire at the commencement of third game of the match.
Format
Each match will consist of 2 boards or 20 minutes whichever is earlier. If at the end of 2 boards each player had won 1 board each, to determine the winner, points will be taken into account. [For queen 3 points and Carrommen 1 points]. If the points are equal at the end of 2 boards one tie breaker board will be played to decide the winner.
Or
If at the end of 20 minutes before 2 boards is completed, to determine the winner, points will be taken into account. [For queen 3 points and Carrommen 1 points]. If the points are equal at the end of 20 minutes, one tie breaker board will be played to decide the winner.
Time limit for making a stroke by a player and for placing the due(s)/penalty(ies) will be 10 seconds.
