
Men's Cricket
Pool A
Sl. No. | Team Names |
|---|---|
1 | Volvo Super Kings |
8 | Dark Knight |
9 | Nova Unit |
16 | PL Panthers XI |
17 | Volvo Resilient |
24 | Costal Worriers |
25 | Backyard Players |
32 | Volvo Warriors |
33 | Volvo V-Sixers |
40 | VGCS Boundary Breakers |
41 | Volvo Strikeforce Spartans |
48 | Bye |
49 | Bye |
56 | Bye |
57 | Bye |
64 | Bye |
Pool B
Sl. No. | Team Names |
|---|---|
4 | Classic Strikers |
5 | Volvo Pioneers |
12 | Volvo Legends |
13 | Victorious Stump Invaders |
20 | The Fusion Force |
21 | Eleven Hitters |
28 | IPS Officers |
29 | The Pitch Invaders |
36 | VCE - EXCL |
37 | Volvo OG Royals |
44 | Bye |
45 | Bye |
52 | Bye |
53 | Bye |
60 | Bye |
61 | Bye |
Pool C
Sl. No. | Team Names |
|---|---|
3 | The Invincibles |
6 | GTP- Powerhouse |
11 | VT Strikers |
14 | VCE Warriors |
19 | D&IT Mighty Strikers |
22 | Royal Eagle's Club |
27 | Hit and Bowled |
30 | QE Pro 11 |
35 | EMOB-VT XI |
38 | Sillu Vettai (Shell hunting) |
43 | Bye |
46 | Bye |
51 | Bye |
54 | Bye |
59 | Bye |
62 | Bye |
Pool D
Sl. No. | Team Names |
|---|---|
7 | GTP B |
2 | Industrial scorpions |
10 | Data Falcons |
15 | BAD BOYS |
18 | Hit & Run |
23 | Spartans |
26 | Tech Strikers |
31 | Firestorms XI |
34 | Geleyara Balaga |
39 | CV Stump Smashers |
42 | Bye |
47 | Bye |
50 | Bye |
55 | Bye |
58 | Bye |
63 | Bye |
All teams must report before the walkover timings or else the team will be considered disqualified.

RULES AND PLAYING CONDITIONS
The Ground permit is valid from 08:00 AM to 04:30 PM only. The extension of time will not be possible after 4:30 PM. However, the match preparation / warming up etc. can be started by 07:30 AM
The Venue of the tournament will be BEL Grounds (https://maps.app.goo.gl/VkJzFPeBjcBFkjp97) & St. John's Gounds (https://maps.app.goo.gl/QP8HMfqG8msposWEA)
All players should be employees of Volvo organization.
The tournament would be played on Knock out basis till Quarters. Top 8 teams will qualify for the Quarter finals stage. 8 Teams will be divided into 2 groups of four and a league format will be played for each group. Top 2 teams from each group will then qualify for the Semi finals.
All matches will be played on clay wickets and the format will be eight overs per innings for all knockout matches till quarters, 6 over per innings for all league matches, Semis will be played for 8 overs and finals will be played for 10 overs per innings. However, the tournament organizer reserves the right to revise the format under unavoidable circumstances.
Vicky yellow tennis ball will be used for the tournament. New balls will be used for each innings.
Each team should nominate a maximum of 15 players who would represent their team. For matches played in that tournament the team of 11 must be selected from that list.
Players are not allowed to change their team in the middle of tournament and is allowed to play for only one team.
Matches will be played as per the schedule/fixture given to the teams.
The team Captain must report to the scorer’s desk at least 30 minutes before the Scheduled start of the match. If a team fails to report before 15 mins of the reporting time the opponents will be given walk over. By the term ‘reporting’ it is intended that the captain should handover the list of players, be ready for the toss and should be ready with the team to take the field as and when the umpires want them to. If both teams report late at the venue then umpire/ Management might call off the match or deduct overs of the match.
Captains are strictly instructed to ensure that no player on their team has represented, or is currently representing, any other team in the tournament.If it is found that a player has played for two different teams, both teams will be disqualified from the tournament.
The 12th man of each team will assist the scorer during the course of their match in identifying the names of the players
The Team Captain is responsible for informing all of the teammates about when the team will be playing and on what time.
The tournament organizer reserves the right to reduce the overs if in its opinion, there is no sufficient time to complete the overs. If there is any interruption before the scheduled start, or during the match, The overs will be deducted in such a circumstance.
The decision of organiser/umpires will be final in such an event of the above.
If a game is stopped due to bad light or bad weather, or due to any unavoidable reasons beyond the control of tournament organizer, Management will take the decision in such a scenario.
A bowler can bowl a maximum of 2 over and a minimum of 5 bowlers will need to bowl in an innings. In a 6-over match maximum of 1 bowler can bowl 2 overs each; in 8 over match maximum of 3 bowlers can bowl 2 overs each and in 10 over match maximum of 5 bowlers can bowl 2 overs each.
In case of a possible dispute regarding a hit for 4/6 runs and /or a catch at the boundary, fielders are advised to stay put and help the umpire make the decision by holding their ground. Benefit of doubt shall always go to the batsman.
A 5-minute break would be allowed to the two sides between changes of innings.
FREE-HIT for all No-Balls will be employed for the tournament. Runs will be counted for no balls, wides, overthrows and byes.
There is no LBW and no runs will be awarded for leg byes.
A runner for a batsman when batting is not permitted. The umpires shall have discretion to allow, for other wholly acceptable reasons, a substitute fielder to act for a nominated player, at the start of the match, or at any subsequent time.
During the Powerplay overs (1 over for 6 over Matches, 2 overs for 8 over matches and 3 overs for 10 over matches of both innings) only two fieldsmen shall be permitted outside the fielding restriction area (30 yard circle) at the instant of delivery. During the non-Power play overs, not more than 5 fieldsmen shall be permitted outside the fielding restriction area. In the event of an infringement of any of the above fielding restrictions, the umpire shall call and signal ‘No Ball’ and instruct the captain to change the field to comply with the rules.
All scoring would be done through the Scoring app (Cric Heros). These will be the official scores considered for purpose of conducting the tournament.
If a team fails to show up / gives a walkover in the group-stage matches, the following rules will apply:
1. The team that is present at the venue will be declared the winner of the match.
2. The absent team will be deemed to have forfeited the match.
3. The winning team will be awarded full points for the match.
4. No change in Net Run Rate (NRR) will be applied to the winning team.
Captains are responsible for ensuring their bowlers follow fair bowling actions. Only the batsman should report suspected chucking to the umpire respectfully, not aggressively.
The umpire will be the sole judge based on the visual judgment of a chucking offense. One warning will be given for a suspected action. Repeated offenses may result in bowler being barred from bowling further in the match.
The umpire’s decision is final on all chucking-related calls. Arguments or repeated protests may lead to disciplinary action or awarding penalty runs or match penalties.
Organizers will not be responsible for any injuries or mishaps at the venue.
In the case of a tie in a knock out match where runs both teams scored are the same, the deciding factor will be a super over. Both teams will select 1 bowler for a super over match. Victory of the match will proceed to whichever team wins.
In case of tie in the first super over, there will be one more super over played. In case of tie in the second super over the winner will be decided on most number of boundaries in the match. If the boundaries in the match is also same then the result will be decided on a most number of boundaries in the super over. If that is also same then the final deciding factor will be toss.
The tournament will be played as per official ICC cricket rules apart from few exceptions mentioned above. For all cricket situations not mentioned here the on filed umpires decisions would be final and binding on all players.
The tournament organizer reserves the right to frame/ change/ modify any of the rules at any stage of the tournament if found necessary.
